Gfx

This file is used to place the various 3D elements in the graph.

The 3D parts should be in EDF format.

Reminder : references point for each parts are described here :  Geometry

The chassis
chassis { 	model { 		file = r6_chassis.edf } 	shadow { 		file = r6_chassis_s.edf } 	instance { 		file = i_v594.edf } 	chain { 		name = chain pos { 			x = -0.5 y = -0.12 z = 0 } 		engine { 			x = -0.12 y = 0.36 z = -0.26 } 		texture = chain axis = v- 		ratio = 0.02 } 	leftpeg { 		type = 1 pos { 			x = -0.2 y = 0.353 z = -0.395 } 	} 	rightpeg { 		type = 1 pos { 			x = 0.2 y = 0.353 z = -0.395 } 	}	 }

Model
The file argument should indicates the EDF file with only the chassis (without the other elements)

Shaddow
The file argument should indicates the EDF file with only the shadow of the chassis

Instance
???

Chain
chain { 		name = chain pos { 			x = -0.5 y = -0.12 z = 0 } 		engine { 			x = -0.12 y = 0.36 z = -0.26 } 		texture = chain axis = v- 		ratio = 0.02 } pos : position of the center of the rear sprocket, relative to the swingarm reference !!

engine : position of the center of the front sprocket, relative to the chassis reference !!

texture : texture of the chain (default) ??

axis : ??

ratio : ??

Left/Right peg
leftpeg { 		type = 1 pos { 			x = -0.2 y = 0.428 z = -0.308 } 	} type : ??

pos : position of the footpeg relative to the chassis reference !!

Steer
model / shadow / instance : should indicates the EDF file of the steer only !!

Left/Right grip
leftgrip { 		type = 1 pos { 			x = -0.28 y = -0.06 z = -0.02 } 	} pos: position of the grip relative to the upperfork reference !!

Front_Susp
model / shadow / instance : should indicates the EDF file of the front suspension only !!

Rear_Susp
model / shadow / instance : should indicates the EDF file of the rear suspension only !!

Front/rear wheel
front_wheel { 	model { 		file = fwheel.hrc } 	shadow { 		file = rc990_s.edf name = fwheel } 	instance { 		file = i_rc990.edf name = fwheel } 	rim = frays rim_blur = mb_frays side_texture = tyre-sidewall side_frame { 		compound0 = 4 compound1 = 1 compound2 = 0 compound3 = 2 compound4 = 3 compound5 = 0 } 	tyre_texture = tyre tyre_frame { 		compound0 = 0 compound1 = 0 compound2 = 0 compound3 = 0 compound4 = 0 compound5 = 1 } } model / shadow / instance : should indicates the EDF file of the front/rear wheel only !!

rim : ???

rim_blur : ???

side_texture : ???

side_frame : ???

tyre_texture : ???

tyre_Frame : ???

Cockpit
cockpit { 	chassis { 		model { 			file = c_rc990.edf } 		shadow { 			file = rc990_s.edf } 	} 	steer { 		model { 			file = c_rc990.edf name = steer } 		shadow { 			file = rc990_s.edf name = steer } 		leftgrip { 			type = 1 pos { 				x = -0.28 y = -0.06 z = -0.02 } 		} 		rightgrip { 			type = 1 pos { 				x = 0.28 y = -0.06 z = -0.02 } 		} 	} 	gauges { 		scene = 0 rpm_analog { 			enable = 1 needle = rpmneedle axis = y- 			step0value = 5000 step0angle = 0 step1value = 17000 step1angle = -225 }		 		lcd { 			enable = 1 texture = w_dash emission = 0.5 screen0 { 				enable = 1 gear { 					enable = 1 spacing = 35 font = font1.tga fontstring = 0123456789N posx = 12 posy = 11 } 				watertemp { 					enable = 1 spacing = 23 font = font2.tga fontstring = 0123456789 posx = 70 posy = 11 } 				lap { 					enable = 1 spacing = 23 font = font2.tga fontstring = 0123456789 posx = 173 posy = 11 } 				lastlap { 					enable = 1s spacing = 35 font = font1.tga fontstring = 0123456789N posx = 50 posy = 63 spacing2 = 10 font2 = font1_p.tga fontstring2 = :. } 			} 		} 		gearup_led { 			texture = RPMLIGHT_off threshold = 14700 } 	} } ??